Check out 29 Fresh Cards from Magic: The Gathering's Teenage Mutant Ninja Turtles Set (Featuring a Commander-Style Precon Deck!)

Everyone's beloved pizza-eating heroes are arriving to Magic: The Gathering. The well-known TCG's company, Wizards of the Coast, announced a much-awaited Teenage Mutant Ninja Turtles expansion at a special panel hosted at NYCC. Could this be a exciting new set or simply another Universes Beyond cash grab? We'll let you be the judge.

Check out here at all the details announced from the Magic x Teenage Mutant Ninja Turtles collaboration, along with key context. All items listed below launches on March 6th, 2026, with one exception — a special Pizza Bundle drops a couple of weeks after on March 27th.

MTG x TMNT: Main Set Reveals

Before diving into the many unique products and bundles on offer, we’ll examine at all the cards from the main Teenage Mutant Ninja Turtles expansion that were revealed by Wizards. Standard booster packs for the expansion are priced at $6.99 per pack, while Collector Boosters are priced at $37.99 per booster.

Let’s explore a few surprising features. To begin, a new gameplay mechanic named Sneak, inspired by the pre-existing Ninjutsu, where gamers can play powerful creatures into the battlefield when an attacking creature isn’t blocked. The key change in this case is that this new ability can affect non-creature spells as well. Wizards also took the opportunity to clean up the ability a little (Sneak counts as playing a spell, unlike Ninjutsu). The original ability isn't going away, but chances are players will encounter the new mechanic in upcoming expansions moving forward.

Should we go back to Kamigawa, we might use the original ability because that plane is it originated and it’s a hallmark of that world,” a senior game designer stated. “However on other planes, since the mechanics are smoother and the new ability will be in standard, it’s probable that we'd use Sneak.”

That second variant of the leader Turtle, Sewer Samurai, is one of four special cards with unique artwork designed specifically for the set by TMNT co-creator Kevin Eastman.

Oh, and, should you be surprised by the rules text on Turtles Forever card, which lets you play game cards outside of your deck, many players were. But according to the developers, it’s now a official card in every format of Magic.

Anyway, here are the highly unusual land cards with full art from this set:

Following the company’s existing guidelines, all these cards are fully legal in Magic’s Standard play. Developers state they took care to make sure the cards and gameplay elements worked smoothly with other Standard sets like Edge of Eternities.

“I led the development for 15 months and we were aware it was going to be in standard and which sets were going to be near it in standard,” the designer says. “Our goal was to make sure that there's synergy with some of those sets including Edge of Eternities.”

As an instance, both TMNT and Edge of Eternities feature a Izzet strategy built around artifact cards.

“They mesh together to provide the components for a enjoyable Standard deck,” he added.

Commander Deck: Turtle Power!

Following a decision to create any Commander precons for the Spider-Man set and the upcoming Avatar: The Last Airbender collaborations, the company is changing direction with Teenage Mutant Ninja Turtles. It’s only one precon, but it includes six distinct legendary cards that can serve as your commander based on how you combine them (five cards include a unique partner ability named “Character Select” that allows starting with two of them in the command area instead of only one). Take a look for yourself:

This Commander deck is set at $69.99, although the price may rise based on popularity. Sources indicated that it contains 43 brand-new cards altogether, which means an additional 37 TMNT-themed game cards besides the six legendary creatures shown earlier. (Calculating roughly, this suggests about 20 reprinted cards if we estimate the deck comes with 37 land cards.)

What will the Turtles version of Sol Ring look like? We’ll just have to wait and find out.

TMNT Bundle (Standard Edition)

As per usual, Wizards is offering a collection. This one is priced at $69.99 and contains the listed items:

  • Nine Play Boosters
  • 15 Foil land cards
  • Fifteen Non-foil land cards
  • Two helper cards
  • One Foil promo card
  • 1 Oversized spindown life counter
  • 1 Card-storage box

Pizza-Themed Bundle

This is a unique concept for the Teenage Mutant Ninja Turtles collaboration, mostly in that it comes in what looks like a pizza box. Every Pizza Bundle is priced at $99.99 and comes with the items below:

  • 9 Play Boosters
  • 1 Premium Booster
  • Twenty-five Non-foil pizza-themed lands
  • Five Traditional foil pizza-themed lands
  • 2 Traditional foil Pizza Bundle promotional cards
  • 2 helper cards
  • One Large spindown life counter
  • 1 storage box

If you’re wondering what a “pizza bundle promo” is, it’s basically a reprinted older card featuring brand-new TMNT artwork. The team showed an example for the popular Magic card Dark Ritual depicting Splinter adding toppings onto a pizza slice. There are six distinct Pizza Bundle promo cards available.

This special bundle launches a couple of weeks later than the main set on March 27, 2026.

Draft Night

This special bundle is made for a four-player draft and costs $119.99. That will get you:

  • Twelve Standard Boosters (the perfect amount a group of four to draft)
  • 1 Premium Booster (also known as, the prize for coming in first)
  • 90 Regular land cards (for building your draft deck)
  • 10 Non-foil token cards
  • One Draft insert (a single-page instruction sheet to drafting the set)

Turtle Team-Up

Lastly, Wizards are introducing a new concept with Teenage Mutant Ninja Turtles as in line with its continued initiative to create Magic products aimed at beginners. Here, Turtle Team-Up is a special set of prebuilt decks that let you and a friend team up to face a “Boss” deck that pilots itself.

The concept is that every Boss card gives special abilities to the creature cards included in the Boss deck. The Boss automatically plays an additional card each turn, and you’ll start off fighting {one Boss|

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